![]() ![]() It’s helpful to keep the quick reference around until you get used to all of the controls. ![]() Certain controls in the cockpit view are interactive with the mouse as well as the keyboard, whereas others are accessible only by keyboard. Fortunately for those of us who aren’t real pilots, there are ToolTips that show up when you place your mouse pointer over the control. Extremely detailed and complicated controls, dials, and gauges litter the screen just the way you’d expect to see them in a real aircraft. The options for the game allow you to specify the sensitivity of all the controls and controllers separately, so you should be able to find a setting that suits you. If you don’t have a joystick or flight yoke, you can also use your mouse and the keyboard, although I couldn’t find the "Mouse as Yoke" option anymore (this option let you control the plane with your mouse in previous versions). ![]() Whether I was using a joystick or not, the plane’s rudder seemed to be stuck just slightly off to the left, which made taxiing more difficult than it should’ve been and not all planes have a rudder adjustment (or at least that I could find) to fix this. I did run into one anomaly with the rudder, though. The general flight controls when used with a good flight joystick (I used a Microsoft Sidewinder 3D Pro) feel nice and respond just like I’d expect in a real airplane. Well, if you’ve played any recent version of Flight Simulator then you already know what to expect for the most part. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |